Well, I got to cheat earlier. Most of the shows I reviewed in my previous post were continuing series that I had already been watching, or a show where I'm reading the manga. So they were a lot easier to review and explain. Now I'm going into shows I know nothing (or next to nothing) about. I'll try to make them sound interesting. :)
Yozakura Quartet:
I'm going to have a hard time explaining this one as I'm having a hard time grasping what it's supposed to be. I don't know why it's called "Quartet" either, since there's actually five of them, not four. Many years ago, the people of Sakurashin planted sakura trees to sent the youkai back into their own dimension. They're basically dimensional gates. So any youkai that falls to earth gathers in this particular town, because it's the only place where they can return to their dimension, and it's the only place on Earth where humans and youkai live together (as some of them wish not to return). Some still wish to harm humans, of course, and they're banished by a process called "tuning," which can only be performed by one person - the successor of the Hiizumi clan, Akina Hiizumi. Akina, along with several others, works in and runs the town of Sakurashin, keeping things in order and protecting the humans from harmful youkai, and also welcoming new youkai into the city. Several of these protectors have super-natural powers or are youkai themselves. Including Hime, a high school girl who has taken on the role of mayor, and is also a youkai. They are ultimately fighting against a youkai named Enjin Hiizumi (not sure if he's related to Akina) who is determined to destroy the barrier that protects the city.
I really like the animation style. It's well done, though the character designs are rather simple. There are fight sequences and things, so I guess it's a super-natural action drama, if that's the sort of thing you like.
One Outs:
It's a baseball anime. And that's about where I lost interest.
Decorated baseball player Kojima has never won a championship; it's the only honor he has yet to attain. He forms a camp to search for a certain something that will help him reach this goal, and he finds Toua (or rather, his friends do), a cocky, but talented, pitcher.
The title of the show is based on a gambling game called One Outs which pits pitchers against batters, and the pitchers win if they strike out the batter or the batter doesn't hit the ball out of the infield, and the batters have to hit the ball into the outfield (but not a foul).
The show is kind of silly (like haha funny), but it's way over dramatic. Now, I don't watch many of these kinds of shows (none at all), but the intro song and animation look very shoujo-y, with the pitcher guy walking around, and then falling through space with his shirt off and his pants unbuttoned, followed by several more scenes where his shirt is either unbuttoned or off (and his pants are still unbuttoned, which is some bizarre fashion thing in Japan). He's also rather a pretty boy. It doesn't really scream "male sports anime."
Earl and Fairy:
An Earl named Edgar is looking for something called the Noble Sword of the Merrow, during the 19th century (in England). And I mean FAIRY fairies, like nymphs and stuff. Anyway, he's directed to Lydia Carlton. Lydia Carlton is a fairy doctor; she takes care of fairies and helps out humans who are being troubled by them, because she's the only one around who can actually see and talk to them. If you recognize Lydia's voice (like I did), it's because she's been all over the place lately, staring in Itazura na Kiss, Allison and Lilia, Tales of Symphonia, and Rosario + Vampire (she's done some of the theme songs too; her name is Nana Mizuki). Edgar is a bit of a rogue, especially compared to the more innocent (and rather ostracized) Lydia, but the characters play well off each other. He also happens to (supposedly) be the descendant of the Blue Knight Earl, the ruler of the fairy kingdom. For some reason everyone seems to recognize Edgar as the descendant, but at the same time they disregard the existence of a fairy kingdom. He basically kidnaps the poor girl on the way to greet her father, and ropes her into helping him find the sword that has gone missing, which he is unable to find on his own because he does not possess the powers of his ancestors (ie: he can't even see fairies). In order to claim his birthright, he has to present proof of his lineage, and that proof is the missing sword. But he's not the only one trying to find it. Nor is he quite who he claims to be.
It's cute, though not as cute as you might think given that it's about fairies and has a talking fairy cat. I actually kind of like it; the animation style is really appealing to me. It reminds me a little of La Corda d'Oro (which is about a girl whom a fairy teaches to play a magical violin so she can compete in her school's music competition), which I also enjoyed.
Clannad: After Story:
Like other shows of this ilk, Clannad is based on a Japanese visual novel (and the game was made by the same company (Key) that made the adult games AIR and Kanon, which also have anime versions; all three shows are also animated by Kyoto Animation). Clannad: After Story is a chapter of the game that opens up after you complete the main story.
In the previous season we met Tomoya, a former basketball player with an injured shoulder that keeps him from playing. At the beginning of a new school year he comes across the shy Nagisa. She desires to reinstate the drama club so that she can perform a play that has been in her memories. Having nothing better to do, and realizing that the quiet Nagisa wouldn't be able to this on her own, he decides to help her with her goal. He enlists the help of his friends and the people he meets at school - the twins Kyou and Ryou, soft spoken genius Kotomi , the aggressive Tomoyo, his delinquient friend Youhei, and the wandering consciousness of Fuko - to build the drama club and help Nagisa realize her dream. Tomoya lives with his drunken father (who injured Tomoya's shoulder in a fight), but spends a lot of time at Youhei's and Nagisa's homes. Nagisa lives with both of her parents who run a bread shop.
The second season picks up where the first left off, and follows the relationship of Nagisa and Tomoya. If it follows the story of the game, it's going to be a very sad story indeed, but right now it looks like it's just Nagisa and Tomoya's relationship in high school (with some new characters in the mix...or maybe old ones I just can't remember). The game follows them well after that, and based on some hints in the show, it seems it will go the same direction. It's going to be a full season (20-some episodes), so there's plenty of time to get there.
Not sure how many more shows I'll be reviewing, as I'm starting to settle into the shows that I'm going to stick with. There are a couple others I want to check out, but I can't say which ones I'll be looking at next.
11/08/2008
11/05/2008
11/02/2008
Fall Anime Preview 2008 (Part 1)
Alright, I'm going to do things a bit differently this time. It will be easier for me, and hopefully easier for my readers. Instead of doing single, long posts detailing the first 1-2 episodes of each new series (which I never manage to get around to doing for all of them anyway), I'm going to do one post (maybe break it up; we'll see how quickly I get to them) that lists each new series I checked out with a brief description of what the show is (or seems to be) about. Ie: a Gundam show, a moe high school show, a fantasy epic, a space opera, a romantic comedy, etc. And a few details (like studio, basic critiques on animation, etc, things like that).
So let's get started!
Skip Beat
I have to start this one out by mentioning that it's based on one of my favorite (and still ongoing in the US) manga, by Yoshiki Nakamura. I think it's delightful, funny, romantic, and well written and drawn. She does have some problems; the plot occassionaly errs on the side of super cheesy and disbelief. Her profile images (meaning the view of her characters from a straight side perspective) need some work as well. But I really do enjoy the book.
From what I can tell of the anime so far, it matches up with the manga very well, though it adds an extra little scene here or there which work into the story just fine. It has some good voice acting, which is saying something, because the main character Kyoko has some insane mood swings and I'm sure it's a lot of work on her voice actress (Marina Inoue), The show is very bright and colorful as well. The plot follow young Kyoko Mogami, fresh out of Jr High, who moved to Tokyo with Sho Fuwa, the boy she was in love with. Sho wanted to move away from home to pursue his dream of being a famous musician/celebrity. We soon realize that Sho is vain, spoiled and fairly cruel, making one wonder what the innocent and selfless Kyoko is even doing with him to begin with. If she was in the dark to his true self, it doesn't take her long to discover that he essentially only brought her along as his maid, and finds her plain and boring. This infuriates her, and she vows to get revenge on him by becoming more famous than he is. Pure, innocent Kyoko vanishes and is replaced by a vengeful, desparate, grudge bearing woman. To get her revenge, she joins rival talent agency LME. Unfortunately she lacks the most important thing to being a celebrity, nay a human being - the ability to love and (want to) be loved by others - which she lost when Sho ditched her. So she joins the agency under a special Love Me section, where she is charged with regaining this emotion, which will lead to the agency sponsoring her debut. Too bad fellow LME talent and major celebrity (and Sho's biggest rival) Ren Tsuruga is trailing around telling her that her goal of becoming a celebrity will never be accomplished with her attitude and motives for revenge.
Tales of the Abyss
I am really enjoying this one. Anything with a creature as cute as a Cheagle is worth taking a look at, at least. But I have a soft spot for super adorable animal-like sidekicks. Like genius dogs, cuddly space ships in disguise, flying foxes, and patchwork pooches.
If you've enjoyed previous iterations of this series, then I see no reason why you shouldn't like this one as well.
Main character Luke is a boy of prophecy. His birth was spoken of in the Score of Lorelie, an ancient script read and recorded by Yulia Jue that details all of time. The Score is enormous; as big as a mountain. But it broke into pieces, most of which is in orbit around the planet. However some of it landed on the planet and is now the cause of war between the two main kingdoms of Kimlasca and Malkuth. Nothing in the prophecy has ever not come true, but no one has ever really tried to go against it either, instead using the prophecy to dictate their actions. Luke has the power to bring destruction (according to the prophecy) or peace to the land. The story is certainly intriguing, and the characters are more interesting that in the previous Tales (Symphonia, I believe, earlier this year).
Vampire Knight Guilty
This is a sequel, or rather the second part. The first only ran 13 episodes. So more than just being a sequel, it's like the second chapter of the story. I've been reading the manga for this, which, in the US, is caught up with the end of the first season of the show. So I'm not sure where it goes from there. But I can give you a summary of the first season, though I think the manga is a lot better. The anime feels a little choppy somtimes; like parts of the story are missing. It feels that way because it IS that way. Now, understandably, not everything can get in there, but sometimes it just seems like you miss part of the story somehow, or that certain character choices and reactions don't make a lot of sense. It all makes sense in the manga (as much sense as it can given the secrets and mysteries of the plot).
So anyway....
In Vampire Knight, students attend Cross Academy. The school is broken up into a day class, attended by normal students, and a night class, attended by vampires. The purpose of the school is to promote healthy, safe corespondence between vampires and humans. Or to teach vampires that they can live without harming humans, as they are not allowed to feed on human blood (the school is testing blood tablets and substitutes), and actually have very little contact with the students of the day class (with some exceptions like the time when the day class ends and the night class begins, or the school dance). The main characters are Yuki, Zero and Kaname. Yuki is the adopted daughter of the school's headmaster, and was saved from a rabid vampire's attack by the vampire Kaname. Kaname is of an elite, noble class of vampires; meaning that he's a pureblood, and he carries a particular status among other vampires. Zero is from a family of vampire hunters, but his family was attacked and killed by a pureblood vampire, and Zero was bitten and is now a vampire himself (the idea is that if you're bitten by a pureblood, you become a vampire, but you eventually degrade into a mindless monster). There's an obvious love triangle between the three, with the obvious catch that either Zero or Kaname, if they give in to their feeling for Yuki, could end up killing her.
It's a bit of a comedy, but it's meant to be a drama. The manga-ka, Matsuri Hino, has previously written comedies, and it's clear that it's difficult for her to break away from that. She manages alright though, as a bit of comic relief is welcome in an otherwise deadly serious story (pun intended). The art/animation style is one of my favorite things about the show, and the colors which, though dark, are still vibrant and beautiful.
Nodame Cantabile - Paris Chapter
When we last left Nodame and Chiaki, they were on their way to study abroad in Paris. They had just finished their schooling at a Japanese music school. Nodame studied piano, hoping to become a kindergarten teacher, and Chiaki studied conducting. With (sometimes harsh) encouragement, Chiaki convinced Nodame that she could be something more if she continued to practice. And Nodame hypnotized Chiaki into overcoming his fear of flying in airplanes. Not wanting to lose the man she loved, Nodame, and Chiaki, who desired to continue watching the clumsy pianist improve, agreed to go to Paris and study together. This is where the new chapter picks up. Nodame is still clumsy, unorganized, and a pain in Chiaki's side. She is as much a chore as she is an encouragement. Chiaki is still the handsome, confident student who is revelling in his new opportunities now that he can finally study seriously abroad. They will continue to grow as people and as artists in this new country.
It's a very charming, adorable, fantastic show, and it's first season was my favorite anime of the season (spring '07). It's still full of great classical music pieces, and although the music scenes aren't fully animated, you're still listening to full orchestrations (or solos) of some great songs. It's also a whole new cast of characters for the most part, since they left everyone from the previous season behind in Paris; but some of the more notable characters do make appearances.
So let's get started!
Skip Beat
I have to start this one out by mentioning that it's based on one of my favorite (and still ongoing in the US) manga, by Yoshiki Nakamura. I think it's delightful, funny, romantic, and well written and drawn. She does have some problems; the plot occassionaly errs on the side of super cheesy and disbelief. Her profile images (meaning the view of her characters from a straight side perspective) need some work as well. But I really do enjoy the book.
From what I can tell of the anime so far, it matches up with the manga very well, though it adds an extra little scene here or there which work into the story just fine. It has some good voice acting, which is saying something, because the main character Kyoko has some insane mood swings and I'm sure it's a lot of work on her voice actress (Marina Inoue), The show is very bright and colorful as well. The plot follow young Kyoko Mogami, fresh out of Jr High, who moved to Tokyo with Sho Fuwa, the boy she was in love with. Sho wanted to move away from home to pursue his dream of being a famous musician/celebrity. We soon realize that Sho is vain, spoiled and fairly cruel, making one wonder what the innocent and selfless Kyoko is even doing with him to begin with. If she was in the dark to his true self, it doesn't take her long to discover that he essentially only brought her along as his maid, and finds her plain and boring. This infuriates her, and she vows to get revenge on him by becoming more famous than he is. Pure, innocent Kyoko vanishes and is replaced by a vengeful, desparate, grudge bearing woman. To get her revenge, she joins rival talent agency LME. Unfortunately she lacks the most important thing to being a celebrity, nay a human being - the ability to love and (want to) be loved by others - which she lost when Sho ditched her. So she joins the agency under a special Love Me section, where she is charged with regaining this emotion, which will lead to the agency sponsoring her debut. Too bad fellow LME talent and major celebrity (and Sho's biggest rival) Ren Tsuruga is trailing around telling her that her goal of becoming a celebrity will never be accomplished with her attitude and motives for revenge.
Tales of the Abyss
I am really enjoying this one. Anything with a creature as cute as a Cheagle is worth taking a look at, at least. But I have a soft spot for super adorable animal-like sidekicks. Like genius dogs, cuddly space ships in disguise, flying foxes, and patchwork pooches.
If you've enjoyed previous iterations of this series, then I see no reason why you shouldn't like this one as well.
Main character Luke is a boy of prophecy. His birth was spoken of in the Score of Lorelie, an ancient script read and recorded by Yulia Jue that details all of time. The Score is enormous; as big as a mountain. But it broke into pieces, most of which is in orbit around the planet. However some of it landed on the planet and is now the cause of war between the two main kingdoms of Kimlasca and Malkuth. Nothing in the prophecy has ever not come true, but no one has ever really tried to go against it either, instead using the prophecy to dictate their actions. Luke has the power to bring destruction (according to the prophecy) or peace to the land. The story is certainly intriguing, and the characters are more interesting that in the previous Tales (Symphonia, I believe, earlier this year).
Vampire Knight Guilty
This is a sequel, or rather the second part. The first only ran 13 episodes. So more than just being a sequel, it's like the second chapter of the story. I've been reading the manga for this, which, in the US, is caught up with the end of the first season of the show. So I'm not sure where it goes from there. But I can give you a summary of the first season, though I think the manga is a lot better. The anime feels a little choppy somtimes; like parts of the story are missing. It feels that way because it IS that way. Now, understandably, not everything can get in there, but sometimes it just seems like you miss part of the story somehow, or that certain character choices and reactions don't make a lot of sense. It all makes sense in the manga (as much sense as it can given the secrets and mysteries of the plot).
So anyway....
In Vampire Knight, students attend Cross Academy. The school is broken up into a day class, attended by normal students, and a night class, attended by vampires. The purpose of the school is to promote healthy, safe corespondence between vampires and humans. Or to teach vampires that they can live without harming humans, as they are not allowed to feed on human blood (the school is testing blood tablets and substitutes), and actually have very little contact with the students of the day class (with some exceptions like the time when the day class ends and the night class begins, or the school dance). The main characters are Yuki, Zero and Kaname. Yuki is the adopted daughter of the school's headmaster, and was saved from a rabid vampire's attack by the vampire Kaname. Kaname is of an elite, noble class of vampires; meaning that he's a pureblood, and he carries a particular status among other vampires. Zero is from a family of vampire hunters, but his family was attacked and killed by a pureblood vampire, and Zero was bitten and is now a vampire himself (the idea is that if you're bitten by a pureblood, you become a vampire, but you eventually degrade into a mindless monster). There's an obvious love triangle between the three, with the obvious catch that either Zero or Kaname, if they give in to their feeling for Yuki, could end up killing her.
It's a bit of a comedy, but it's meant to be a drama. The manga-ka, Matsuri Hino, has previously written comedies, and it's clear that it's difficult for her to break away from that. She manages alright though, as a bit of comic relief is welcome in an otherwise deadly serious story (pun intended). The art/animation style is one of my favorite things about the show, and the colors which, though dark, are still vibrant and beautiful.
Nodame Cantabile - Paris Chapter
When we last left Nodame and Chiaki, they were on their way to study abroad in Paris. They had just finished their schooling at a Japanese music school. Nodame studied piano, hoping to become a kindergarten teacher, and Chiaki studied conducting. With (sometimes harsh) encouragement, Chiaki convinced Nodame that she could be something more if she continued to practice. And Nodame hypnotized Chiaki into overcoming his fear of flying in airplanes. Not wanting to lose the man she loved, Nodame, and Chiaki, who desired to continue watching the clumsy pianist improve, agreed to go to Paris and study together. This is where the new chapter picks up. Nodame is still clumsy, unorganized, and a pain in Chiaki's side. She is as much a chore as she is an encouragement. Chiaki is still the handsome, confident student who is revelling in his new opportunities now that he can finally study seriously abroad. They will continue to grow as people and as artists in this new country.
It's a very charming, adorable, fantastic show, and it's first season was my favorite anime of the season (spring '07). It's still full of great classical music pieces, and although the music scenes aren't fully animated, you're still listening to full orchestrations (or solos) of some great songs. It's also a whole new cast of characters for the most part, since they left everyone from the previous season behind in Paris; but some of the more notable characters do make appearances.
10/29/2008
Here Is Greenwood
Here is Greenwood is an OAV, and only runs 6 episodes. It was produced by Media Blasters for the US (though Central Park Media originally released them on VHS), on two DVDs. Extras include commercials, trailers, Japanese voice actor interview. It's based on an 11 volume graphic novel series by Yukie Nasu. It also received a recent live action interpretation, which I have yet to watch, but the guys are certainly cute. Especially Hasukawa's older brother (hooray hot guys in glasses!). And that's about all that matters to me. :)
Main character Hasukawa Kazuya has fallen in love with Sumire. Unfortunately his older brother Kazuhiro just married her. To get out of the uncomfortable situation of living with them, Hasukawa decides to attend an all boys high school and move into one of their dormitories, affectionately known as Greenwood. Little does he know that Greenwood is home to the campus misfits, but he finds out soon enough when he is put into a room with Shun Kisaragi, who, Hasukawa has been told, is actually a female masquerading as a male - and Hasukawa is only 1 of (now) 4 people that know Shun's secret. Toss in dorm RA Mitsuru Ikeda and his troublesome former (female) classmate who wants to hide out in his dorm. Add Shinobu Tezuka, the student body president with a vengeful older sister who is always out to get him. Mix in Kazuhiro, who just so happens to be the school nurse at the school Hasukawa attends. And an overly affectionate sister-in-law who doesn't understand that her familial love is driving Hasukawa insane. Things are interesting in Greenwood.
Due to how very short this series is, the story line is fairly jumpy and very rushed. It's actually not really a problem as the main points come across fine, and it saves the show from replaying jokes and instances that could otherwise become too repetitive. But it also leaves you wanting a bit more. Similar to Cromartie, the characters will direct you a couple of times to the manga story, but again, it's not necessary to enjoy the story, though I'm sure it wouldn't hurt any either. It's a fun little show that started airing in 1992, so it's going to be a bit dated; but the animation is still done well. The boys are meant to be "pretty boys" ... I think. The girls are a little too masculine looking sometimes though.
There's some familiar voice talent here for those who watch English dubs. Wendee Lee plays Shinobu's older sister Nagisa, Dave Lelyveld/Wittenberg as Shinobu, and Kate Higgins as Miya.
It's cute, it's humorous (though not side-splitting), and it's short. And it has ghost girls.
Main character Hasukawa Kazuya has fallen in love with Sumire. Unfortunately his older brother Kazuhiro just married her. To get out of the uncomfortable situation of living with them, Hasukawa decides to attend an all boys high school and move into one of their dormitories, affectionately known as Greenwood. Little does he know that Greenwood is home to the campus misfits, but he finds out soon enough when he is put into a room with Shun Kisaragi, who, Hasukawa has been told, is actually a female masquerading as a male - and Hasukawa is only 1 of (now) 4 people that know Shun's secret. Toss in dorm RA Mitsuru Ikeda and his troublesome former (female) classmate who wants to hide out in his dorm. Add Shinobu Tezuka, the student body president with a vengeful older sister who is always out to get him. Mix in Kazuhiro, who just so happens to be the school nurse at the school Hasukawa attends. And an overly affectionate sister-in-law who doesn't understand that her familial love is driving Hasukawa insane. Things are interesting in Greenwood.
Due to how very short this series is, the story line is fairly jumpy and very rushed. It's actually not really a problem as the main points come across fine, and it saves the show from replaying jokes and instances that could otherwise become too repetitive. But it also leaves you wanting a bit more. Similar to Cromartie, the characters will direct you a couple of times to the manga story, but again, it's not necessary to enjoy the story, though I'm sure it wouldn't hurt any either. It's a fun little show that started airing in 1992, so it's going to be a bit dated; but the animation is still done well. The boys are meant to be "pretty boys" ... I think. The girls are a little too masculine looking sometimes though.
There's some familiar voice talent here for those who watch English dubs. Wendee Lee plays Shinobu's older sister Nagisa, Dave Lelyveld/Wittenberg as Shinobu, and Kate Higgins as Miya.
It's cute, it's humorous (though not side-splitting), and it's short. And it has ghost girls.
New shows, fall 08
Working on a review for the fall 2008 anime season. I'm going to do it a bit different this year and bring everything together into 1-2 posts or so, instead of a single, long post for each new show. It might take a bit longer to get it together this way, but I think it will be easier for me, and it will hopefully be easier for readers as well. It will also keep me from going on and on with a full episode synopsis as I am wont to do, and instead do show summaries based on an episode or three of each show (that I have picked out) with the important stuff.
Skip Beat! is reviewed, and I am moving on toward Tales of the Abyss right now. Vampire Night Guilty, Clannad After Story and Nodame Paris Chapter should be easy as I watched their first seasons. Hint - they were all good shows (though Nodame blows the other two out of the water, and VN is the lesser of the three). One is about vampires (duh) attending a school with normal humans (but not like Twilight, which sucks), one is about high school kids and has a story along the lines of Kanon or Tokimeki, and the last is about music school students (a pianist and conductor specifically).
There are many others piling up as well. I also just finished watching Samurai Deeper Kyo, but I'm not sure if I will review it. I wasn't really happy with it, if that helps. It tried to be too much, I think, and fell a bit flat. And I finished up Here is Greenwood last night, which was cute, if incredibly short. I'm also watching Beck on the Funimation channel, and it's brilliant, so if you're looking for a show that deals with rock bands, musicians, and the trials of school life (like bullying and grades), then it's a must see (and it's a must see besides all that).
If you live in the United States, don't forget to vote! Early voting ends on October 31st, so if you don't get in there by Friday, you'll have to wait unil the 4th and vote then. I recommend going early if you can. We went this past weekend and waited in line...well I'm pretty sure it was under an hour at least. Would have been quicker if they'd had enough personnel, because they had 2 checking in when we arrived, but they had 4 by the time we checked in half an hour + later. Anyway, go vote!
Skip Beat! is reviewed, and I am moving on toward Tales of the Abyss right now. Vampire Night Guilty, Clannad After Story and Nodame Paris Chapter should be easy as I watched their first seasons. Hint - they were all good shows (though Nodame blows the other two out of the water, and VN is the lesser of the three). One is about vampires (duh) attending a school with normal humans (but not like Twilight, which sucks), one is about high school kids and has a story along the lines of Kanon or Tokimeki, and the last is about music school students (a pianist and conductor specifically).
There are many others piling up as well. I also just finished watching Samurai Deeper Kyo, but I'm not sure if I will review it. I wasn't really happy with it, if that helps. It tried to be too much, I think, and fell a bit flat. And I finished up Here is Greenwood last night, which was cute, if incredibly short. I'm also watching Beck on the Funimation channel, and it's brilliant, so if you're looking for a show that deals with rock bands, musicians, and the trials of school life (like bullying and grades), then it's a must see (and it's a must see besides all that).
If you live in the United States, don't forget to vote! Early voting ends on October 31st, so if you don't get in there by Friday, you'll have to wait unil the 4th and vote then. I recommend going early if you can. We went this past weekend and waited in line...well I'm pretty sure it was under an hour at least. Would have been quicker if they'd had enough personnel, because they had 2 checking in when we arrived, but they had 4 by the time we checked in half an hour + later. Anyway, go vote!
10/23/2008
Fable 2 - First Impressions
Been playing for a couple days straight now. Here's what I like and what I don't like. The things I like far outweigh the things I don't, but the things I don't like are major issues with the game. I thought they play tested these things? Sometimes I wonder....
What I Liked
The game is fun. There's a ton of stuff to do and lots to explore. It's what the first game should have been. So more than just a sequel, it's like Fable x 100. But, it IS a sequel. It takes place 500 years after the first game's story. Bowerstone is there, but it's completely different. There's a town called Oakfield, which I suspect was built over Oakdale. Your guide in the world is oddly suspicious, though (so far) it's not spelled out if she is who she appears to be (she'd be ridiculously old by now). There are books and items in the game that make reference to events from the previous game, and your character is supposed to be a descendant of the Hero (if I understood correctly). The guild is gone (remember, it burned down in the last game and everyone was killed), which has streamlined the game a bit. You can level up your abilities anywhere and anytime, and quests appear automatically in your menu instead of having to report back to a base to pick them up.
The graphics are better. It still has a cartoonish look to it, but there's a lot more detail, and the cut scenes have gotten a nice upgrade. The music is familiar but unobtrusive, though to be honest some of the sounds are a bit unbalanced (even after adjustment). The dog is a bit hard to hear sometimes.
But it's worth playing, and it's worth buying (though I'd forgo the LE unless you just really want to look like Master Chief...particularly since not all copies of the LE had the included DLC code cards, and it will be at least a week before there's a resolution to the problem). Don't bother playing online though unless you want to show off your Hero or homes or something, or you just want to randomly kill some bandits or something with a friend. It might also be useful if your partner is of a much higher level and you're having problems with an area; but overall it's not very well implemented. The full game though, is well done, and plays well, and it's entertaining. And in the end. what makes a game is if it's entertaining; if its positives far outweigh and overshadow its (relatively few) downfalls. And Fable 2 does that. It can be as short or as long as you want. Molyneux himself said it lasts around 15 hours. I've clocked in close to that already, and I'm far from being finished with the story or the game.
What I Liked
- The dog. The dog is seriously awesome. It finds treasure chests, silver keys, dig spots.... And it growls anytime an enemy is nearby. Plus it's freakin ADORABLE. I love my doggie!
- Character customization. There really aren't a ton of different clothing options, but mixing and matching (with the addition of male and female versions of most things) creates some great outfits. The dye system (and there are a LOT of colors) adds a wonderful element of personal customization to the game, as everything can be dyed - clothes (with primary and secondary (like, fringe and hem) color options) and HAIR. Yeah, you can dye your hero's hair! Mine's blue. Plus if you're a girl (or feel like cross dressing) you can wear make up. Add to that tattoos, hair styles, beards, mustaches, etc. It's really great. You can even give your dog different collars. And you can upgrade the furniture in your houses.
- You can play a male or a female! And the game reacts accordingly.
- Tons of expressions. They really expanded on this. There's rude, scary, fun, flirty, social, and dog expressions (which are just for your dog). Plus your dog can learn tricks which correspond with some of your expressions.
- SEX. You can have sex again. If you use a condom, you get purity points and stave off pregnancy and STDs. If not, the opposite happens. Plus the sex noises are a bit dirtier this time around. And you can have sex with pretty much anyone. People in the streets have sexual orientation (straight, lesbian/gay, bisexual) as well as sexual morals (loose or prudish; meaning prudes insist on marriage before they'll get it on with you).
- Simple, quick combat. Remember in the last game where you had to switch out your weapons? Well this time around it's nearly instantaneous, as each weapon (melee, range, spell) has its own button, allowing you to switch quickly between them.
- You can buy anything. Stalls, stores, houses...even if people already inhabit them. You don't even have to kill them! You just have to pay them extra, because you're evicting them. You also have control over the rent. You can upgrade furniture in a house to raise its price, and you can also manually lower or raise the rent amount. You collect rent during the daytime every 2 minutes (of real time). So while it's not a lot of money, it adds up nicely.
- Jobs. There's a set of mini games that allow you to take on a job, get promotions, make decent cash. You can be a bar tender, chop wood, or be a blacksmith. There are also bounty hunting jobs, assassin jobs, slave trafficking. There's also the pub games.
- Amusing dialog from random passerbys. From, ehm, sexually healthy men letting you know they just had some sea food, people commenting that you'd be prettier if you'd just dress up a little, to people running away screaming from spell use, and masses of people of the opposite gender begging for wedding rings.
- No mana bar. Less potions to keep track of, less potions to use, unlimited spell usage. Fantastic!
- The quest trail. It's a yellow line on the ground that leads you straight to a quest's origin (and subsequent sections). You can set it for ANY quest, to lead you to story quests, store sales, jobs, spouses. It's extremely useful, especially since the game lacks an over head map.
- The dog. It's a little glitchy. He froze on me in the very first dungeon. He also tends to get stuck behind trees, fences, people, corners. Most of the time he's running right along side you though. One thing I didn't like about the dog is that since it changes with your character (if you're good, the dog is beloved by all), people will stop to pet him. The dog will stop in the middle of the street and wait while someone approaches to pet him. So you either run off without him for a bit, or wait until they're done. Otherwise, he's incredibly useful and incredibly cute.
- The character is a little sluggish. Which you should remember from the first game as well. It's the same issue. They turn slowly, their movements aren't sharp. The upside is the combat refinement, which is faster; although the spells are a bit slower.
- There's no overhead map! This is my biggest and most prolific complaint. You'll remember from the first game that there was a small map in the top corner that showed you where your spouse was in the area, marked stores and merchants, demon doors and monsters, area entrances. Well, it's gone. There's not even a compass to tell you what direction you're going. It's very frustrating, because the world this time is much larger and more free roaming. You can access a region map from the menu, but it doesn't really show much on there. And the obvious problem there is you have to stop playing and access the menu screen to see it. This also makes the strategy guide pretty much useless. It has maps where dig spots (etc) are marked, but...what good does that do if I don't know where I am?
- Online co-op. Maybe they should have delayed it after all. It's...interesting, but I wouldn't want to play the whole game that way...or much of it at all, to be honest. It's very awkward. Neither player can manipulate their camera, which doesn't really make sense. You share one camera and essentially one screen...even though you're not using the same TV. Your henchmen, as the extra player is called, can interract with your citizens, but cannot shop from any of your stores or...really do much at all except expressions and combat. I'm a little confused as to why MY character cannot go into someone else's game, though I'm sure it's for simplicity's sake. You choose a pre-made generic henchman character - neutral, good or evil male or female - and then pick a set of weapons you wish you use (based on your level). You have access to your spells and abilities, and things like potions I think, but nothing else. You split experience and money between you. If you had control over your own camera I'd be more inclined to use this feature, but it's rather annoying.
- Bonus DLC for the collector's edition. Congratulations! You paid 10 extra bucks for some Halo Spartan armor (most of which looks fine, except the helmet; btw, make sure you're not wearing any of it at the end of the game, because it will probably cause a crash), an energy sword which becomes obsolete almost immediately (even the "championship" weapons from the pub games are pretty weak), and a dungeon I haven't even seen yet. So unless the extra dungeon is just fantastic (2-week-later edit; it was meh. Mostly hollow man killing and some weapon which I never used because you can't access the dungeon until Bloodstone, which is the last city near the end of the story), I gotta say, the extra 10 dollars isn't really worth it. I miss my nonexistent Hobbe figurine.
- Inventory management. I should clarify. The game lets you purchase multiple copies of items that it didn't in the first (like clothes). However when you go into shops, it doesn't inform you of how many copies of any item you currently have in your inventory. It leads to a lot of accidental repeat buys of books and things. Expression books can only be used once (and disappear if you try to use them again) and dyes do not disappear after use so you can keep coloring things to your heart's content. I'd really like it if I knew I already owned a particular dye so I didn't waste money on buying it again. Your personal inventory screen in the menu works fine, though it would be helpful if there were a couple more additional layers (like separate drink and edible foods under the food label). I also really miss the ability to access my inventory from the d-pad panel (which used to and still does perform specific expressions), and being able to customize this wheel.
- Enemies don't drop items. They don't drop money, food or potions like they did before. Wandering merchants are a bit more abundant, and you can teleport to any place in the game whenever you want (as long as you've been there before), so shopping is easy. But I miss not having to invest loads of money in healing items.
- Single Save File. This is both a blessing and a curse. By giving each hero a single save file, the game makes your decisions final and the consequences real. If you made the wrong decision and got a bad result, there's no reloading to try again. The game auto saves at the end of every quest (and other places). Unfortunately this means that instead of making the player FEEL like they made a real decision with a real consequence, it's forced on you through the save function. But it's biggest downside is simply that you only get one save file per hero. The game is full of bugs and glitches (some of them game ending), and if you run into one, well, too bad for you. You can't reload a back-up save and try it again. Which is horrible if your save file gets corrupted; wow, sucks to be you, man. It is a healthy gaming habit to create multiple save files, not for the purpose of cheating the system or whatever (though you can use it for that too of course), but so that you have a backup in case something happens to the file or the game. It's "healthy" because when these things happen, the anger and frustration it produces is not at all good for your body. Or likely your game system, controller, or game disc. :)
The game is fun. There's a ton of stuff to do and lots to explore. It's what the first game should have been. So more than just a sequel, it's like Fable x 100. But, it IS a sequel. It takes place 500 years after the first game's story. Bowerstone is there, but it's completely different. There's a town called Oakfield, which I suspect was built over Oakdale. Your guide in the world is oddly suspicious, though (so far) it's not spelled out if she is who she appears to be (she'd be ridiculously old by now). There are books and items in the game that make reference to events from the previous game, and your character is supposed to be a descendant of the Hero (if I understood correctly). The guild is gone (remember, it burned down in the last game and everyone was killed), which has streamlined the game a bit. You can level up your abilities anywhere and anytime, and quests appear automatically in your menu instead of having to report back to a base to pick them up.
The graphics are better. It still has a cartoonish look to it, but there's a lot more detail, and the cut scenes have gotten a nice upgrade. The music is familiar but unobtrusive, though to be honest some of the sounds are a bit unbalanced (even after adjustment). The dog is a bit hard to hear sometimes.
But it's worth playing, and it's worth buying (though I'd forgo the LE unless you just really want to look like Master Chief...particularly since not all copies of the LE had the included DLC code cards, and it will be at least a week before there's a resolution to the problem). Don't bother playing online though unless you want to show off your Hero or homes or something, or you just want to randomly kill some bandits or something with a friend. It might also be useful if your partner is of a much higher level and you're having problems with an area; but overall it's not very well implemented. The full game though, is well done, and plays well, and it's entertaining. And in the end. what makes a game is if it's entertaining; if its positives far outweigh and overshadow its (relatively few) downfalls. And Fable 2 does that. It can be as short or as long as you want. Molyneux himself said it lasts around 15 hours. I've clocked in close to that already, and I'm far from being finished with the story or the game.
10/16/2008
Eh....
Sorry for another really slow week. We just bought Dynasty Warriors 6, so I've been rather occupied. But I have been watching anime. I'm watching Beck Mongolian Chop Squad via the Funimation channel, which is fantastic. I've also been finishing up Black Cat (which I canceled on my Netflix after the second disc because it was so boring, but I figured I might as well finish it).
For DVDs, I'm watching Samurai Deeper Kyo, which is really hit or miss. Sometimes it's great, sometimes it's just really off.
So there's 3 reviews that will be up and coming soon(ish). Or four, as I'll talk about DW6 at some point as well. We're going camping this weekend though, so that's 3 days of no games, and Fable 2 comes out next week, so that's drop-off-the-face-of-the-earth gaming.
In general news, for the interested:
Konami's Yoshitaka Arai made mention of MGS4 and the Xbox 360 in the same sentence...in a (sort of) positive manner. His comment has since been edited within its accompanying article. I believe it'll see a 360 release eventually; they might as well just climb down off their tower and get on with it.
Some journalist reviewing the new Max Payne movie for the Orlando Sentinel dared to make the comment that "Nobody ever shed a tear over a video-game character's death." Now, the full context is: "Max Payne isn't the worst video-game movie adaptation, not so long as Uwe Boll lives, breathes and directs. The acting's not bad, overall; the shootouts work. But as good as a couple of its action beats are, Max still suffers from the heartlessness that makes games emotionally inferior to movies. Nobody ever shed a tear over a video-game character's death."
Did you catch that? "...that makes games emotionally inferior to movies." If you want to join in the obligatory flaming, you can see the entire article here.
Will Wright finally bought a PS3, thanks to Little Big Planet. That still hasn't convinced ME to buy one. There still isn't a single game I'm interested in playing on the console, and clearly there wasn't one Wright was interested in before LBP. But I'm one of those people who doesn't "get" LBP. Feel free to flame me now too, I guess. :) Sony fanboys is why I won't be going to the midnight Fable 2 launch; I don't want to fight my way through Sackboy freaks to get my freak on with Fable.
If you're a Portal fan, or have been interested in playing but have not taken the dive yet (what's your deal? Get with it!), next week marks the release of Valve's Portal: Still Alive game/expansion. It should have the full Portal game, plus the extra levels, so it's fine if you don't have the original game yet...though it sucks for people who already have it and now have to buy it again. I hope it's released as an expansion, too. Only 360 Portal fans need apply.
Also, the people who put DRM on their games don't even like the DRM they're using, but they're going to use it anyway! Hooray! It's great being a gamer.
For DVDs, I'm watching Samurai Deeper Kyo, which is really hit or miss. Sometimes it's great, sometimes it's just really off.
So there's 3 reviews that will be up and coming soon(ish). Or four, as I'll talk about DW6 at some point as well. We're going camping this weekend though, so that's 3 days of no games, and Fable 2 comes out next week, so that's drop-off-the-face-of-the-earth gaming.
In general news, for the interested:
Konami's Yoshitaka Arai made mention of MGS4 and the Xbox 360 in the same sentence...in a (sort of) positive manner. His comment has since been edited within its accompanying article. I believe it'll see a 360 release eventually; they might as well just climb down off their tower and get on with it.
Some journalist reviewing the new Max Payne movie for the Orlando Sentinel dared to make the comment that "Nobody ever shed a tear over a video-game character's death." Now, the full context is: "Max Payne isn't the worst video-game movie adaptation, not so long as Uwe Boll lives, breathes and directs. The acting's not bad, overall; the shootouts work. But as good as a couple of its action beats are, Max still suffers from the heartlessness that makes games emotionally inferior to movies. Nobody ever shed a tear over a video-game character's death."
Did you catch that? "...that makes games emotionally inferior to movies." If you want to join in the obligatory flaming, you can see the entire article here.
Will Wright finally bought a PS3, thanks to Little Big Planet. That still hasn't convinced ME to buy one. There still isn't a single game I'm interested in playing on the console, and clearly there wasn't one Wright was interested in before LBP. But I'm one of those people who doesn't "get" LBP. Feel free to flame me now too, I guess. :) Sony fanboys is why I won't be going to the midnight Fable 2 launch; I don't want to fight my way through Sackboy freaks to get my freak on with Fable.
If you're a Portal fan, or have been interested in playing but have not taken the dive yet (what's your deal? Get with it!), next week marks the release of Valve's Portal: Still Alive game/expansion. It should have the full Portal game, plus the extra levels, so it's fine if you don't have the original game yet...though it sucks for people who already have it and now have to buy it again. I hope it's released as an expansion, too. Only 360 Portal fans need apply.
Also, the people who put DRM on their games don't even like the DRM they're using, but they're going to use it anyway! Hooray! It's great being a gamer.
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